Skyrim Se Frostfall No Warmth

Skyrim Se Frostfall No Warmth Rating: 3,8/5 9530 votes
Frostfall

So, I've tried everything. Installed, reinstalled, switching it up and down and everywhere in my loadorder, tried with just Campfire's, Frostfall, Alternate start and USSEP enabled. And it still ends up saying 'Total Warmth 0, Total Coverage 0' when equipping gear, even though the gear itself has both Warmth and Coverage attached to it. For The Elder Scrolls V: Skyrim Special Edition on the Xbox One, a GameFAQs message board topic titled 'What's up with Frostfall? No menu for settings and no warmth/coverage on gear.'

Frostfall Armor Warmth Rating

Hi everyone. Ok, this is my first post here, so I would like to thank you for this amazing GUIDE (S.T.E.P.).I have a question concerning this FROSTFALL. Unfortunately, before I found this epic guide I have already started playing Skyrim with Frostfall Hypothermia C.S. and Imp's more complex Needs, so I was wondering if any of you here did the same... Even though I reinstalled the game and started following the guide completely, I would like to make an exception in these 2 mods and keep them. I'm just not sure how it would fit to the rest of STEP suggested mods. I'm kinda affraid that other hypothermia and food mod will break my savegames (and I am not sure how good they are related to those I mentioned).Anyways, if some of you had experience with it, I would appr feedback, if not, well I will test it and get back to you...Thanks in forward... Warmth

Frostfall No Warmth


nextrandom

We're gonna look at some of the best Skyrim immersion mods. I'll start by giving you the full list, then we'll look at each one individually. Going from smallest to biggest changes.

Player Headtracking: http://www.nexusmods.com/skyrim/mods/23600/
Enhanced Camera: http://www.nexusmods.com/skyrim/mods/57859/
Killable and Lootable Children: http://www.nexusmods.com/skyrim/mods/17849/
Enhanced Blood: http://www.nexusmods.com/skyrim/mods/60/
Immersive HUD: http://www.nexusmods.com/skyrim/mods/3222/
Wet and Cold: http://www.nexusmods.com/skyrim/mods/27563/
Inconsequential NPCs: http://www.nexusmods.com/skyrim/mods/36334/
Deadly Dragons: http://www.nexusmods.com/skyrim/mods/3829/
Immersive Detection of NPC: http://www.nexusmods.com/skyrim/mods/61255/
Frostfall: http://www.nexusmods.com/skyrim/mods/11163/
Realistic Needs and Diseases: http://www.nexusmods.com/skyrim/mods/26228/

Honourable Mentions:
Climates of Tamriel: http://www.nexusmods.com/skyrim/mods/17802/
Skyrim Immersive Creatures: http://www.nexusmods.com/skyrim/mods/24913/
Immersive Armors: http://www.nexusmods.com/skyrim/mods/19733/
Immersive Weapons: http://www.nexusmods.com/skyrim/mods/27644/



By: Maegfaer

This one is a small change, not much of a reason to not install this mod really.
Player Headtracking just makes it so that your character looks at other characters when they talk or if they're just near you.


Skyrim - Enhanced Camera
By: LogicDragon
http://www.nexusmods.com/skyrim/mods/57859/
Enhanced Camera lets you see your third-person body while in first-person. Basically it makes it so when you look down you actually see your body, not nothing. It also allows you to view animations that normally forced you into third-person, in first person (Like horse riding)


Killable and Lootable Children
By: dave_n_charity
http://www.nexusmods.com/skyrim/mods/17849/
'I'm not afraid of you, you know, even if you are my elder.'
The kids in Skyrim are annoying, and you can't even kill them! Well not anymore.


Enhanced Blood Textures
By: dDefinder
http://www.nexusmods.com/skyrim/mods/60/
Although it's mostly just a texture mod, it allows you to leave battles with your armor/weapons covered in blood. It also allows you to customize just how much blood, and adds green blood for spiders/Chaurus' and oil for dwemer machines.
Pairs pretty well with Bloody Facials, which allows you to have blood splatter on your face.
http://www.nexusmods.com/skyrim/mods/55628/


Immersive HUD
By: Gopher
http://www.nexusmods.com/skyrim/mods/3222/
Immersive HUD(or iHUD) hides parts of the HUD when you don't need it. By default the compass is toggled with 'X' and the crosshair is hidden unless you're holding spells, a bow, or are looking at something activatable.


Wet and Cold
By: isoku
http://www.nexusmods.com/skyrim/mods/27563/
Wet and Cold makes quite a few small changes, I'm going to split it into two parts.
Wet:
• Water will drip from characters when it's raining or when they're exiting a body of water.
• When it's raining NPCs will put on hoods, and start heading home. (except argonians and beggars)
• When looking up during a rainstorm raindrops can hit your eyes causing temporary blurred vision.

Cold:
• Characters and most creatures will have visible breathe in cold regions.
• Snow will build up on NPC armour and hair.
• After swimming in a cold region frost will cover your skin/armor/hair.
• During blizzards all characters speed is reduced 15%.
• During blizzards NPCs will put on hoods, gloves, and sometimes facemasks and head for shelter.
• Blizzards can cause temporary blindness, unless you're looking down. This also affects NPCs making it easier to sneak up on them.


Inconsequential NPCs
By: Ripple
http://www.nexusmods.com/skyrim/mods/36334/
Inconsequential NPCs makes the empty towns of Skyrim feel more lively. It adds a bunch of background NPCs to major cities of Skyrim. Including stuff like skooma dealers, skooma addicts, mercenaries, servants, patrons, students, and more.
If you're interested in more NPCs but want them to be a bit more fleshed out; check out Interesting NPCs. It also adds several NPCs but these one have backstory and large dialog trees. http://www.nexusmods.com/skyrim/mods/8429/
Personally I like to have both.


Deadly Dragons
By: 3JIou and Redshift
http://www.nexusmods.com/skyrim/mods/3829/
Deadly Dragons adds 14 new types of dragons ranging from levels 10-65 and makes dragons the deadly foes they're meant to be. Be prepared for a long hard fight when you hear a dragon coming. However the mod does allow you to customize the difficulty so if it's too hard you can tone it down a bit.


Immersive detection of NPC
By: kkil001
http://www.nexusmods.com/skyrim/mods/61255/
This mod is only about a month old, but what it does is really neat. Immersive Detection splits time into 4 chunks. Dawn, Day, Dusk and Night. The time of the day effects how NPCs will detect you.
• During the day NPCs will be able to see you from far away, but they won't be able to hear you very well.
• During the night NPCs won't be able to see you very well, but they'll be able to hear you coming. However, they'll spot light sources quick, so keep your torches/magelight out.
• Rain and snow lower both NPC vision and hearing. Especially at night. You'll have an easy time sneaking up on someone at night during a rainstorm.
• Inside dungeons the confined space lets NPCs hear you pretty easily.
• Some NPCs will detect you through smell, or heat.
NPCs also don't give up the chase as easily. Just because you're hiding behind a rock doesn't mean they'll just give up; they'll come to the rock.


Frostfall - Hypothermia Camping Survival
By: Chesko
http://www.nexusmods.com/skyrim/mods/11163/
Frostfall is a big one. It's only for the most hardcore of immersion fans.
Frostfall will give you huge penalties and even death for letting yourself get too cold, and Skyrim is a pretty cold place.
• You have to limit your exposure by wearing warm clothes, avoiding cold regions, finding or building shelter and building campfires.
• Eating soup can also help keep you warm.
• It also adds a few spells to help keep you warm.
• Adds some camping related stuff so you can build temporary shelters on cold nights.
• Blizzards and swimming in cold regions will kill you within minutes. Avoid those.
• Your character will grow accustomed to the cold at a time, every 5 levels you receive +1% exposure resistance up until lv 50.
• Vampires are immune to cold, however you can disable that if you're a vampire and want to use this mod.
• Werewolves are not immune, but they receive some bonuses.


Realistic Needs and Diseases
By: perseid9
http://www.nexusmods.com/skyrim/mods/26228/
Realistic Needs and Diseases is another mod that might make the game annoying for some people.
Realistic Needs and Diseases adds the need to drink, eat, sleep and it adds diseases. With penalties including possible death for ignoring those needs.
Hunger
• Has 6 stages, with varying penalties. (See mod page for specifics)
• Eating raw food has a 15% chance of causing disease.
• Eating stale/spoiled food can also cause disease.
• Less food in barrels/sacks, and what you do find will usually be stale.
• Food spoils overtime, this is configurable in MCM.

Thirst
• Has 5 stages with varying penalties (again see mod page)
• You can get empty bottles from any inn or by drinking ale/mead.
• Refill bottles/waterskins in rivers.
• Drinking river water can cause diseases, to safely drink the water, you have to boil it.

Sleep
• Has 5 stages (again see mod page)
• Sleeping on bedrolls, especially ones found in dungeons can cause disease.
• Like Frostfall this mod also adds some camping gear to help you get through long travels.

Inebriation
• Has 5 stages
• The more drunk you are the more your screen will blur.
• Sometimes you character will stumble or fall over.

Vampires do not need food or water. Although like Frostfall you can disable that.


I'll touch briefly on some honourable mentions:
Immersive Armors: http://www.nexusmods.com/skyrim/mods/19733/
Adds several new lore-friendly armors to the game.

Immersive Weapons: http://www.nexusmods.com/skyrim/mods/27644/
Adds several new lore-friendly(ish) weapons to the game.

Climates of Tamriel: http://www.nexusmods.com/skyrim/mods/17802/
A weather overhaul + more. Quite large. I suggest looking at the mod page.

Skyrim Immersive Creatures: http://www.nexusmods.com/skyrim/mods/24913/
Adds several lore-friendly creatures.